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  • posted a message on Guide: Red Reaper Flashpoint

    I haven't done RR in a few months, so I don't know if this has been changed — but during the Darth Ikoral fight, when he spawns the adds that need to be killed with his lightning, the adds would initially be "bubbled" and hence immune to damage. Interrupting them would cause them to drop their bubble and thus be able to take damage from Ikoral's lightning.

    Posted in: Feature
  • posted a message on Things I Love About SWTOR

    One little thing I have noticed that I like in TOR is how, after you finish a conversation with an NPC and receive a mission, the NPC will often get a bit of "flavor dialogue" pertinent to the conversation you just had, that you can listen to by right-clicking him or her. These extra bits of dialogue will change as you progress through a chain of story missions, and will sometimes reflect major choices you may have taken along the way.

    During my Bounty Hunter's missions on Balmorra, I get to hear Lt. Maj. Pirrell's "pet" Murghir and her Eastern-European accent more with the flavor dialogue than in the actual conversations. After I killed someone at the Sobrik cantina, the flavor dialogue told me that the bartender wanted me gone, else I'd scare off the other patrons...

    Posted in: Editorial
  • posted a message on Lost in Translation: A Primer in Aurebesh

    This is a really cool little article—thanks!

    Posted in: Feature
  • posted a message on Open Forum: Free to Play

    I think the F2P move is justified for the obvious reasons - we'll have to wait and see how well it's implemented and just what it will be like, exactly - but overall it can be a good thing. This game brings up highly polarized reactions in most gamers - personally I like it, have been playing since beta, and will continue to play for the near future. If you think the game is crap then the F2P announcement should have little influence on you - you already dislike the game and have no reason to play it. For everyone else who hasn't tried it yet and are curious, or for those who liked it but couldn't afford/couldn't justify continuing to pay the sub fee, the F2P announcement could end up being just the thing to bring them in or bring them back.

    Posted in: SWTOR News
  • posted a message on Facebook Q&A: 03/6/12

    The last question strikes me as dumb - "tired of seeing the same armor"? Like how, by keeping the same gear throughout and just swapping out its mods? If I refuse to move away from my hometown, how can I complain that I'm tired of the same sights all the time?

    Posted in: SWTOR News
  • posted a message on Name Change Fail and Child Labor

    Sigh, sadly the Internet is fertile ground for these kinds of little turds to throw their childish fits.

    Posted in: General Discussion
  • posted a message on Five Reasons You Should Play Republic

    They didn't get special treatment - it's your opinion. People see what they want to see.

    Posted in: Feature
  • posted a message on Five Reasons You Should Play Republic

    "Have to be"? Who says you have to be anything? Did you even read the article... have you actually even played the game yet?

    Posted in: Feature
  • posted a message on DevTracker Highlights For The Week of February 2, 2012

    The comments by Dunsparrow Solo remind me why it sucks to be an MMO player sometimes — you share the game with incredibly petulant morons who must be teenagers or extremely lonely individuals to be making such petty accusations. Stifle free speech? It's a video game, moron — if you don't like it, quit playing.

    Posted in: SWTOR News
  • posted a message on Whats my Bottleneck? Upgrades?

    A better PC at Wal-Mart for $300? Now that is really stretching it.

    Posted in: Proxy Jawas
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