9/28/2011 1:12:53 PM
I also left off about thirty or forty known Cyborgs in the Star Wars universe. The intent is less about reheating an old Wookieepedia article, and more about sparking some interest and debate about cybernetics as they specifically relate to TOR and player characters. It's a judgement call, but we do have to cut somewhere on these articles...for example, a Chiss lore article would be dozens of pages if we posted everything we know about them.Posted in: Feature
9/28/2011 1:09:10 PM
Not at all. Here's an old Daniel Erickson quote on cybernetics for player characters.Posted in: Feature
Just to clear up any confusion. Implants in SWTOR, much like in KOTOR, are not visible and can be changed out. They are a way to give more loot and stat options to characters without covering them in random art pieces. Except for the flavor name given to them, they function the same as rings or amulets might in a fantasy game.
They are not the same as the visible cybernetics you're occasionally seeing on player characters. Being a cyborg is different and a very specific choice that, as posters have pointed out, is not undertaken lightly nor commonly done in the SW universe.
Hope that helps!"
We've been seeing characters with cybernetic augmentations at various conventions for a couple of years now. They're the ones with various bits of metal sticking out of their face. If I had to guess, I'd say there hasn't been any confirmation because there's a lot of debate in the community as to whether they should be a standalone race, or an option available to all races (like scars or tattoos).
9/15/2011 1:09:37 AM
Great article. Me, I'm all in favor of a SWTOR holiday special. :DPosted in: Editorial
9/2/2011 8:59:30 PM
Based on the podcasts, I think Sado was already pretty pro-addon...:PPosted in: Site News
8/5/2011 11:38:56 PM
There's also a BioWare/Mythic panel on Saturday night at 5:30Posted in: SWTOR News
BioWare Mythic - Content to be Announced
Saturday 5:30pm - 6:30pm
Come and meet the minds behind some of your favorite games plus check back to this page for exciting updates as PAX draws closer...
8/4/2011 5:57:02 PM
I'd prefer a robust open world PvP system that gives players an incentive to participate. WoW really failed to give people any reason to venture outside the capital cities. Warhammer Online did a pretty good job with open world PvP, they just had some big issues with class imbalance and keep/fortress design that killed their population after a while.Posted in: Endgame PvP
8/3/2011 6:42:14 PM
Wasn't so much a matter of forgetting Smuggler _______. If I'd included every smuggler in Star Wars, it would have been a much longer list. The reason you see more obscure guys like Gallandro and Dr. Evazan is to provide a lore basis for Smuggler specializations like the Gunslinger and Sawbones-spec Scoundrel. They represent a side of the criminal underworld that isn't really represented by Han or Lando.Posted in: Feature
7/7/2011 5:47:15 AM
Unfortunately, Darth Hater articles have little to no bearing on what BioWare decides to do next. :PPosted in: Feature
5/25/2011 9:44:11 PM
Regardless, the Scattergun is confirmed for the Smuggler/Scoundrel (and only the Scoundrel) at this point. I agree that it would be cool for Bounty Hunters, but so far, we only have confirmation on them as a Scoundrel weapon.Posted in: Feature
5/12/2011 7:12:18 PM
Wow...that mask looks great.Posted in: SWTOR News
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