Now I know from this community that I won't get much sympathy, but it is something to keep in mind. After reading the PC Gamer article about raiding and loot system, it seems like they are catering solely to the casual player who likes to enjoy the total gaming experience. There is nothing wrong with that, its a smart commercial move. But what happened to the dedicated/hardcore player? This group does represent a minority for sure, but does that mean it should be completely neglected?
It is unclear whether or not I will be apart of this group, but what happens when a vast number of players come in and tackle all of the content in a matter of months? Do we just say screw em' and go about are business? Those people are an important part of the community, and if they decide not to stick around for the long haul it will have larger repercussions.
I would totally understand if they make all content easily accessible to everyone. This would be a very large disappointment to me, but from a marketing standpoint, a very smart move. Personally,I liked dying over and over again on hard mode in Dragon Age. I liked that only a few people could kill the end bosses in WoW. It created diversity among the community. Why play a game where everything is just handed to you?
- 8/19/2011 3:41:23 AM Posted in: Endgame PvE
7/19/2011 6:03:30 AM
It seems reasonable to say that they could very well announce a scheduled release date at Comic-Con but it seems unlikely that sites like this would know anything about it. Notice how their description of the Collector's Edition provides no information about what that extra cash gets you. I will admit that their poster looks mighty legit though.Posted in: Jawa Garbage Dump
Many people have speculated that since PAX Prime is a bigger event for an announcement that it will happen there, but since they do plan to ship in 2011 they might as well start the clock now. I'm not sure why everyone is so obsessed with the date. It's been 4 years. Whats another couple of months?
7/14/2011 6:49:05 PM
I haven't played online games in a couple years. Makes me remember the motto of all MMO games.Posted in: Editorial
"Everyone whose better than me needs to get a life, everyone whose worse than me needs to learn how to play."
-[insert name of any player justifying their role in the game]
This isn't meant as an attack on what you said. 10 levels higher is surely lame. It just brings me back to every forum post made about pvp for 5 years.
6/27/2011 8:52:32 PM
Similarly with the May '11 PC Gamer(UK) issue. He had a whole lot of negative things to say, which i thought were very unfair. It seems like he was just angry that the Empire characters speak with a British accent. Like Bioware is deliberately making the English out to be evil or something.Posted in: SWTOR News
6/14/2011 5:50:30 AM
Posted in: Endgame PvEQuote fromThis may be more of a problem for SWTOR where gamers who stick around are the ones who love the story and RP elements - if this switches to a more meta / stat driven experience for end game it may be too countrary to their experience so far.
You must understand that though there is a vast amount of feedback directed at lore and star wars story here and on the official forums, the lore/RP community represents a very small minority of the community that will make up BW's subscription base. The people we see posting here are simply fanboy's (myself included). When the game is actually launched, i'd estimate that less than 5% of the total population cares about the lore; at least to the point where it impedes their progression.
I too am hoping with Kaziel, that a shift in the direction MMO's will soon take place. But even if this does happen, don't think for a minute that the majority of MMO communites will begin only caring about the lore.
6/14/2011 5:19:26 AM
huh? I haven't played wow in a couple years but back in BC and early Wrath, gear didn't change much in pvp. Skill was skill. I mean if you had no gear at all sure, but no one can expect to come and instantly wreck. There should and will be a gap between the scrub whose been playing for a year solid and the guy who started 2 weeks ago.Posted in: SWTOR News
I don't believe this article is directed at balance in pvp. He's specifically referring to content that has already been completed. It possibly even hints at the idea that flash-points could potentially scale with player gear level.
6/13/2011 8:52:35 PM
In this specific example you are correct. I"m just concerned about what I have seen as a whole so far (not referring to Erickson's walk-through). I just hope they tweak it up in difficulty in the next few months.Posted in: SWTOR News
6/13/2011 8:40:25 PM
The class will be low pop for sure. Its the weakest representative in respects to Star Wars lore. It's the least flashy of the classes. And lastly, its a micro-manager class; mmo history tells us this has never been all too popular among the common population.Posted in: Imperial Agent
Whether or not the devs buff it is insignificant. If its moderately under powered or just balanced, it will still be a token class. Finding groups or spots in guilds will be easy. You will likely get your gear a bit quicker. As an added benefit the sniper seems to portray the long-range glass cannon which means that he may easily transfer pure dps PvE gear into PvP very smoothly.
This reminds me of WoW: Burning Crusade. I remember going to the official recruitment forums and there would be 3 full pages of guilds looking for shaman. My fingers are crossed that we will be TOR's shaman.
BTW i'm still up in the air over which advanced class to pick. The engineering tree looks awsome, but cover healing is cool too.....
6/13/2011 7:57:29 PM
"If you are looking for hardcore and punishing death penalties that weed out the weak players The Old Republic will not be your game."Posted in: SWTOR News
....lame. Guess we're going with the DA2 motto rather than the DA: origins or Baldur's Gate theme. I understand that in order to get people to play you have to make everything easy, but can they at least make some things difficult? Same friggin' problem as world of warcraft.
6/11/2011 5:57:59 PM
This issue keeps popping up. Everyone should relax. Whats happening is people are seeing the nearly completed footage from E3 and their getting frustrated that they won't get their hands on it for a couple more months. It's understandable.Posted in: SWTOR News
As for the open beta idea. It really isn't necessary these days. The initial buzz will be high regardless of what people say in testing. The true excellence of the game will be seen in the long-term sustainability. That is something that cannot be found in a beta.
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