Quote from zechio »
It's exactly the same for melee as everyone else. Cast your buff on the raid, and watch the valor roll in.
Really? You don't have to tag individual targets? Interesting. (I have a Gunslinger and a Sage, so it's all hearsay to me.)
From my understanding, though, the Sentinel/Marauder buffs only apply to the other 3 people in your party unit, so it may pay to rearrange the raidframes in your favor a little...
Some tank specs can actually leap in and leap back out to a friendly; having a buddy Rescue you from the fray is probably a good idea for everyone else.
Indeed. You get credit for any "assists", and buffing a person is considered helping them, ( As is healing naturally ) so it's extremely effective for those big Ilum battles. Just remember that if there is more than 1 raid, you need to find someone in the other raid to buff as well.
Warrior buff applies across the raid the same as the other buffs.
Tanks can indeed often leap back to friendlies, but we've found this to be much more unreliable as they have to change targets during a very laggy situation...and you still need to coordinate with the person to be within range of your leap ( Intercede for Juggs). That being said, it's obviously better than nothing if you don't have a Sorc/Sage to pull you back out.
Almost forgot: Sorc and Sage, your AOE knockback (With root if traited) is completely unlimited number of targets. This ability to interrupt, spread out, and disorganize the entire opposition can be very powerful. I will sometimes get a healer to start up HOTs and heals on me, bubble myself and walk in ( Due to lag I can usually get into the enemy by the time they realize I am coming forward, saving sprint for the exit. ) Do the knockback, have a Jugg/Sent Intercede for the damage reduction and sprint out while the jugg either gets pulled out by someone else or you pause and pull them out yourself.
Also, OP, you never really mentioned how you did progression wise on your marauder. You said he was 50, but for how long? What have you done/not done?
I was thinking, and if your only real concern was responsiveness and you felt you had plenty more content...I would say you could come back now. Most of the reason for waiting for 1.2 is other Quality of Life stuff ( such as viable crafting besides biochem, another raid, another planet, another flashpoint, the legacy system, etc. ) and as such, it's really more for those that feel they have largely completed the game. It's a reason to continue playing rather than return.