
This week's Star Wars: The Old Republic Friday Update a Studio Insider. Senior Video Editor Brian Arndt gives us insight at the process of making the opening cinematics for each of the character classes in this week's Studio Insider.
Brian Arndt
Even when something is "final" at BioWare, its often not - not if it can be improved. Once we dropped the opening cinematics into the game, we opened a thread on the Game Testing forums to get feedback and suggestions. While the feedback was really positive overall, the testers had some interesting suggestions. Taking this feedback to heart, we went back to some of the scenes to add extra ships and to incorporate other tidbits. To illustrate, for the Sith Warrior intro, several people pointed out that the Star Destroyers in the background looked a little too static. So we animated and rendered out some new Star Destroyer models from the game. Some feedback we got was that the scene wasn't busy enough so Brandon inserted squadrons of Sith fighters, adding a new layer to the scene as a whole, and to drive it to be the highest quality we could.
The Community Q&A included with the Studio Insider is one on sound design with Senior Audio Artist Scott Morton. BioWare is also once again asking for questions for their next Community Q&A, this time on PVP.
Included as a separate update are the final details for next week's Comic-Con San Diego event.
Official DevTracker posts follow the jump.
Most Commented
BioWare Layoffs
Update 1.3 Details Revealed at IGN
Darth Hater Interview: Game Update ...
Daniel Erickson on Server Changes
Level 50 PvE Starter Guide