Tuesday will mark day one of Early Access for many players in Star Wars: The Old Republic. In preparation for heading out into this expansive new world, Darth Hater compiled a list of all of TOR's available Flashpoints. Whether you're a regular visitor that knows this stuff already or a newcomer looking for resources as you begin your early access, this guide will get you acquainted with the game's Flashpoints in time for launch. In the future, this post will serve as a gathering point for guides, videos, boss kills, loot and more. Make sure to bookmark this page as more information will become available over time.
Warning: Possible spoilers ahead on minor story points involving the Flashpoints.
During the first day of the Fan Site Summit, Gabe Amatangelo answered questions about Ilum's Open World PvP zone, Voidstar, Flashpoints, and Operations. We include a transcript below in the order of the questions asked; there are some repeated questions with expanded answers as well as follow-ups out of immediate order.
Is there a size limit for guild vs. guild, could you theoretically be in a party of, a couple hundred if you have a big guild against a couple hundred, if you're all in parties?
Gabe Amatangelo: No. Right now, it is the Operations group limit which is going to be 24. We're going back and forth on that, but it's 24 right now.
In the open world zones, how are you doing population balance? For example, one side is really outnumbered than the other.
So that's why the mechanics is what it is. We went through and tested a bunch of different mechanics. It's five captures so you have to keep all five. If you're 100 vs 20, that 20 is going to get in somewhere. You have to spread out to keep them off, and the sort of war effort buff that you get. You get stacks and it gradually increases. How much you get for killing and how much you can get out of Warzones happens from defending at a place that you have and you can keep stacking it when you take new ones. So if there is a group of 20 vs. 100, they're sitting at one, they're keeping one, and if that whole 100 decides, hey, they're at the northern assault, they all start moving there, you guys can move elsewhere, so keep it spread out. But obviously we want to keep killing players because that's where the Valor is coming from.
This week's Star Wars: The Old Republic Friday Update is a new developer walkthrough based on the Esseles Flashpoint. Republic players will be able to experience this flashpoint early on in their journeys, and will need to band together to protect a high-ranking diplomat and fight off an Imperial boarding party.
Working dissection is in the media gallery below. As with all of our dissections, items noted in prior dissections will not be mentioned here again unless otherwise important. Feel free to add your thoughts and items you noticed in the videos. If we decide to use your find, we will credit you in the dissection. Make sure to check back throughout the day for more. Official Devtracker post follows the jump.
Having fared San Diego Comic-Con, new content is still coming in all the time. Part of the new content that is now available to us after SDCC are new screenshots from the event that show off the Eternity Vault, Origin Worlds, and the Esseles flashpoint. Even though you may have not been able to attend Comic-Con, these images should help moderate the feeling of "I should have gone," or possibly make it worse. Either way, enjoy the new screenshots.
Daniel Erickson, Lead Writer for Star Wars: The Old Republic, took some time at PAX East to speak with us about what players can experience playing through Taral V and other Flashpoints. He also graciously shed some light on a few debated topics like healing classes.
Hit the jump for the full interview, and enjoy the read as we prepare for our second day of full PAX East coverage.
This week's Star Wars: The Old Republic Friday Update is a Developer Blog with World Designer Jesse Sky on the building of Flashpoints. In the developer blog Jesse Sky covers what a flashpoint is, the designing of a flashpoint, building of flashpoints, combat in flashpoints, and what sets flashpoints apart. As always you can find the Official Post after the jump.
Update: Community members have pointed out new screenshots that appeared on Gamespot in their "Most Anticipated of 2011" feature.