The last day of our GDC Online 2011 coverage has us taking voluminous notes once again for a live blog of the 'What's Beyond Agile?' talk with speakers Rich Vogel and Ken Shuck.
Update: Be sure to check out GDC Online for all recorded talks from the conference. Transcripts of the talk can be found at GDC Online.
The overlords at GDC Online released their session schedule for the exhibition. BioWare Austin will be represented by Damion Schubert, Rich Vogel, Ken Shuck, Erik Olsen, Blake Rebouche, Hall Hood, Wynne McLaughlin and the previously announced, always entertaining Georg Zoeller. Their topics will be:
Blake Rebouche, Wynne McLaughlin and Hall Hood - Building a Bridge Between Design and Writing
Erik Olsen (with Cody Bye of ZAM, Gordon Walton of Playdom and Donovan Duncan of Curse) - Full Immersion: Taking Your Game Everywhere
Damion Schubert - Double-Coding: Making Online Games for Both the Casual and the Hardcore
Georg Zoeller - Rapid MMO Content Iteration and Validation with Spatial Analysis in Star Wars: The Old Republic
Rich Vogel and Ken Shuck - What's Beyond Agile?
GDC Online 2011 will occur from October 10 to October 13 at the Austin Convention Center in Austin, Texas. For the full schedule of all speakers and panels, please visit the GDC Online website.
UPDATE: Gamasutra spoke with Georg Zoeller about his panel. Head over to Gamasutra to read the full interview.
The description, date, time and location of each BioWare session follows the jump.
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