The galaxy's historic texts recount the tales of heroes and villains as a simple conflict between good and evil. The heroes are portrayed as infallible beings unable to falter from their quest for peace and justice. However, reality sees the side of these heroes that the history books do not. It knows about Revan and his fall before saving the galaxy from the evil clutches of Darth Malak. History also knows about the similar path his companion, Bastila Shan, took during Revan's redemption. Reality is full of gray and Bastila, one of the galaxy's greatest heroes, was anything but infallible.
Star Wars is known for iconic characters that stand the test of time. These characters have a cultural impact that go well beyond their original appearances, leading many fans to seek out any possible information on their favorite characters. Star Wars: The Old Republic is continuing this trend by supplying information about BioWare's classic character Darth Revan from Knights of the Old Republic. In preparation for learning the end of Revan's story, we decided it might be a good idea to take a look at his beginning.
Whether you're looking to dominate the galaxy in the name of the Empire or rescue it from darkness as part of the Republic, you wont get very far without a starship. In Star Wars: The Old Republic, your starship will be your base of operations, and it might even be your best friend. Ship models are specially designed to match the needs and tastes of each of the class types, so even though all the starships are outfitted for traveling the galaxy, each has its own character.
Study the style and specifications of the various Starships by accessing the HoloNet now!
You will notice these Starships have been dissected from the Space Combat Video that came out earlier this week. As well as Starships there are new polls available for your perusal. The poll questions are:
As always, we look forward to seeing the results of the new polls.
There is also a Fan Friday featuring artwork from community members Wraloa and Kiuas, a fan-created video from Tukor, a showcase of a community RP thread, and more new avatars.
But most importantly, the Developer Corner outlined everything announced during our Gamescom presention about Advanced Classs (where we failed the "let's see how many data points we can write down in 20 seconds and if we can read our own handwriting" test -- self-depreciating humor there folks, but you can now see why we had some stuff missing), and new concept art that seems to show HK-47, or at the least a model of his same type.
One of the greatest threats to the Republic preceding the Great War arose approximately three hundred years before when the Sith Lords Darth Revan and Darth Malak began the Jedi Civil War. Jedi Master Gnost-Durals historical investigation steps back to this era, and he examines new evidence which reshapes the Orders understanding of the events surrounding Revans fall and his ultimate fate.
Quote: BTC 303 Three hundred years before the Sacking of Coruscant, two prominent Jedi Knights pursued enemy forces into Deep Space at the conclusion of the Mandalorian Wars. When the two Jedi, Revan and Malak, returned to Republic space, they had fallen to the dark side. As Sith Lords, Revan and Malak began searching the galaxy for a powerful ancient artifact known as the Star Forge. During their dark campaign, however, Malaks ambitions grew and eventually drove him to betray Revan, sparking the bloody Jedi Civil War. Though Revan was ultimately redeemed and restored peace to the galaxy, he disappeared afterward in search of a great darkness in Deep Space. Through his investigation, Master Gnost-Dural now confirms that this great darkness is the Sith Empire the Jedi Order battles today.
Watch the latest Timeline holorecord, The Jedi Civil War, narrated by actor Lance Henriksen.
A few months ago we got a not-so-subtle tip from Rob Chestney that the Threat of Peace webcomic is an important asset for internet detectives following Star Wars: The Old Republic. For us here at Darth Hater, we see it as a relatively untapped well of gameplay and story information, possibly rivaling the Holonet. To this end we thought it might be a good idea to look at some of the more unusual or interesting clues that may be hidden in the art and story of the comic. Hit the jump for a fresh look at the Threat of Peace.
Last Friday, Taris became the tenth announced planet for Star Wars: The Old Republic. Taris is an iconic and special location for fans of BioWare, first seen in Star Wars: Knights of the Old Republic. Taris was mentioned in numerous books and other video games, such as Star Wars: Empire at War. Perhaps by understanding how Taris evolved into abandoned ruins, we can understand why the Republic would wish to start anew.
Sean Dahlberg introduced us to Taris, another planet included in Star Wars: The Old Republic.
Once home to a thriving civilization, Taris was razed by the Sith Lord Darth Malak 300 years ago during the Jedi Civil War. As a symbol of hope, redemption, and defiance, the Republic has begun an unlikely effort to re-colonize Taris. To do so, they will have to deal with the toxic soil, dangerous pirates, and ferocious rakghouls the only survivors of the Sith bombardment. Determined to overcome the challenges, Republic and Jedi leaders are moving forward with the effort. However, Imperial intelligence has other plans
Access the Holonet to read about the history of Taris and the re-colonization of this ruined world swarming with rakghouls. Also, see the scarred surface of Taris in this video and visit the media section for exclusive screenshots, concept art, and wallpapers
The podcast team is on holiday break this week but we wanted to bring you something special to fill the void until next week's podcast. We have an audio interview with Darragh O'Farrell and Jake Neri of LucasArts. The questions/poll for this week's podcast will be held over for next week's episode. Next week's episode already looks to be a packed one. Until then, Happy Holidays.
Transcription of the audio interview is after the jump.
Note: Just because the podcast team is on break doesn't mean the editorial staff is. ;)
The history of the audio department at LucasArts is full of iconic video game moments. From Monkey Island to Knights of the Old Republic, the sounds coming from this studio tend to stand out. Thanks to Jake Neri, we were lucky enough to meet a few members of the LucasArts Audio Team while in California. In addition to a brief clip that will be featured on next week's podcast, they agreed to give us a written interview. We are pleased to bring you our interview with LucasArts on the audio of Star Wars: The Old Republic.
Just a quick heads up for those looking at sales today with Black Friday going on. Steam has Star Wars: Knights of the Old Republic for $2.49 over their download service for the next 22 hours (from the time of posting).
If you have yet to pick up Star Wars: Knights of the Old Republic, there is no better time to do so.
As someone who traditionally plays the oft-pressured role of support in most MMOs, I've been watching news about those sorts of roles as they will pan out in Star Wars: The Old Republic. We've heard precious little about anything regarding healing, except for the fact that there will apparently be an out-of-combat healing ability that all classes will get. But does the lack of information regarding healing and support in the game point to an indicator of these types of classes not being ready for prime time, or is Bioware looking to go in a different direction when it comes to support with their new title?Let's play a little Sherlock Holmes and see if we can't examine some of the evidence that's out there, shall we boys and girls?
The 25% off coupon for Star Wars: Knights of the Old Republic should be in our inbox by now if you have registered on the forum prior to the coupons being sent out.
As a thank-you for registering at StarWarsTheOldRepublic.com and signing up for our newsletter, we want to offer you 25% off Star Wars: Knights of the Old Republic PC digital download Prepare for Star Wars: The Old Republic by playing KOTOR, a role-playing game developed and published by BioWare and LucasArts, which takes place 300 years before the events in The Old Republic. Can you master the awesome power of the Force on your quest to save the Republic? Or will you fall to the lure of the dark side? Hero or villain, savior or conqueror...in Knights of the Old Republic, you alone will determine the destiny of the entire galaxy
Redeem your 25% off Star Wars: Knights of the Old Republic coupon now by visiting the Direct2Drive.com page and entering your unique code listed below.
I can't imagine a better time to play the game for those who have not yet played it.
There has been a never ending discussion within the TOR community concerning Star Wars: The Old Republic's launch, and recently a few official forum threads have focused on specifically how big it will be. I believe there is reason to speculate that TOR could become the most expansive launch in MMO history. BioWare and LucasArts just might be the perfect storm for creating launch buzz, and we simply need to look at of few of the base ingredients to get an idea of the numbers we may see.
Its time to roll your first character. Perhaps you rush through to get to the game and save your name. Perhaps you want to take a looong time to customize your character to make it yours. After you finish the design you try your list of names you want to use to see what hasn't been taken yet. Now that all the hard work is done you load the opening sequence and BAM Your in the game.
Now that your in you look around at the wonderful scene and realize you don't know what to do. Time to find the tutorial. This is one thing I am wondering about Star Wars: The Old Republic, how will they break you in? Will we be stuck in a space station like in SWG or breaking out of prison like CoH/CoV in an instanced zone only those in the tutorial stage are able to be in? Will we have the WoW model where you're in a zone that is part of the world, but you are safe from MOST of the dangers? Or will it be a different way?
I would like the tutorial to be like many games, where it is COMPLETELY separate from the game. You aren't playing your character in this and you may not even need to be online. Think of it as the KotOR II tutorial where you are the robot and need to fix up the ship. You learn the basic gameplay mechanics without going into class specifics. It also helps you out if it is your FIRST time playing the game. After you play it, or even if you haven't you have the option of skipping the tutorial. I feel this is the most important part since it allows people that reroll to not have to go through the "Push 1 to attack. Good, now push W to walk to the circle." However they implement the tutorial I want to be able to skip it when I reroll, and not be punished for it. Much of the time it is part of your story, or you get much more experience than those that skip it. If it is part of a story, go with a prelude that doesn't make much of a difference other than learning the game.
Anywho. I typed way too much on the subject. Time to tell me your ideas for a tutorial, or past experiences with tutorials.
Part of the reveal today was that Kotor is available on Steam (for $9.99) and other digital distribution platforms. However, that was not the reveal they were teasing about earlier in the interviews we posted. They revealed that Coruscant is a playable planet. Not much is known quite yet on this but more to come as the information comes in.
We we're able to record the demo they showed so we should have it up tonight, just a matter of getting it up.
Now that you know of the different types of lightsabers it is time to put them to use. You also get to talk in ways that sound Japanese. In Star Wars: The Old Republic, there is a good chance we will get the forms from Kotor. Each one has strengths and many have some weaknesses as well. Knowing all the styles and how to put them to use could be essential for combat against difficult foes.