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Character advancement and customization are integral parts of all RPGs and many titles have succeeded or failed solely because of their approach to these mechanics. For over a year now, we have waited patiently for the first hints of how we will customize our characters in Star Wars: The Old Republic and now the first official clues are being revealed. During our time at LucasArts we were able to see a small example of how advancement and customization will be handled in TOR. -
Jake Neri Interview Part Two
A couple weeks ago we released the first part of our interview with Jake Neri and now we can finally bring you the second half. We used many different sections of this interview in our other articles, but this is the complete transcript for context.
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Interview with Jake Neri on the Imperial Agent
We had the chance to sit down with Jake Neri, Producer at LucasArts for Star Wars: The Old Republic. With the immanent Holonet announcement of the Imperial Agent, Jake Neri was able to give us some insight on the workings of this truly unique class.
Interview after the jump.
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