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Darth Hater

Star Wars: The Old Republic News, Interviews, Media & Podcast

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  • OpsCom
  • Column: OpsCom (12/17/12)

    • By Vox_mortis 12/17/2012 2:23:14 PM
    • Category IconFeature
    • 3

    This is OpsCom, where we bring you a weekly dose of Operations-related content from the world of Star Wars: The Old Republic. This column will serve as an inside scoop on new content, developer feedback and community gossip. Stay tuned in the coming weeks, and we will keep you up to date on all the news you need to stay on the cutting edge.

    In this week’s OpsCom, we’re celebrating the 1 year anniversary of our favorite MMO, and taking a look at your favorite Celebration moments. Also, we’ll take a look at the importance of your feedback, especially now that the game has switched to Free to Play. For all of these, your weekly community round-up, and more, hit the jump.

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    Tags Column OpsCom
    3 latest comment by uq1 Jump to Comment
  • Column: OpsCom (12/4/12)

    • By Valyrius 12/4/2012 12:57:10 PM
    • Category IconFeature
    • 1

    This is OpsCom, where we bring you a weekly dose of Operations and PVE related content from the world of Star Wars: The Old Republic. Here you will be able to get the latest news and developments along with highlights of the big issues in the PvE community and the occasional ranting of the writer. Check back with us each week for the latest and greatest from a long time ago in a galaxy far, far away.

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    Tags PvE Operation OpsCom
    1 latest comment by adamwankenobi Jump to Comment
  • Column: OpsCom (11/13/12)

    • By Valyrius 11/13/2012 7:12:26 AM
    • Category IconFeature
    • 6

    This is OpsCom, where we bring you a weekly dose of Operations and PVE related content from the world of Star Wars: The Old Republic. Here you’ll be able to get the latest news and developments along with highlights of the big issues in the PvE community and the occasional ranting of the writer. Check back with us each week for the latest and greatest from a long time ago in a galaxy far, far away.

    After over a month offline, OpsCom returns just in time for the imminent release of 1.5 with Operation Explosive Conflict Nightmare Mode and the new world boss Dreadtooth! Check out all the latest after the jump!

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    Tags Column OpsCom
    6 latest comment by Thal22 Jump to Comment
  • Column: OpsCom (10/1/12)

    • By Vox_mortis 10/1/2012 11:49:25 AM
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    • 8

    This is OpsCom, where we bring you a weekly dose of Operations-related content from the world of Star Wars: The Old Republic. This column will serve as an inside scoop on new content, developer feedback and community gossip. Stay tuned in the coming weeks, and we will keep you up to date on all the news you need to stay on the cutting edge.

    In this week’s OpsCom, it’s all about Game Update 1.4! Having finally landed in our waiting hands, plenty of players have been hitting it hard in the hopes of clearing the Operation and getting some loot. We’ll also take a look at some efforts at tracking first kills, some strategy videos, and much more. For these stories, your weekly Community Spotlight, and more, hit the jump.

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    Tags Column OpsCom
    8 latest comment by notorious98 Jump to Comment
  • Column: OpsCom (9/24/12)

    • By Vox_mortis 9/24/2012 6:51:55 AM
    • Category IconFeature
    • 5

    This is OpsCom, where we bring you a weekly dose of Operations-related content from the world of Star Wars: The Old Republic. This column will serve as an inside scoop on new content, developer feedback and community gossip. Stay tuned in the coming weeks, and we will keep you up to date on all the news you need to stay on the cutting edge.

    In this week’s OpsCom, we’ll take a look at a new visual optimization that will perhaps improve the way the galaxy looks to you. Also, we’ll take a look at the recent re-naming controversy that has plagued server consolidations, as well as how players have reacted to this change. Finally, as we approach the last Tuesday of the month, will BioWare deliver on the much anticipated 1.4 content patch? Here’s hoping. For all that, your weekly spotlights, and more, hit the jump!

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    Tags Operation Column OpsCom
    5 latest comment by notorious98 Jump to Comment
  • Column: OpsCom (9/17/12)

    • By darthuser2095 9/17/2012 7:22:34 AM
    • Category IconFeature
    • 4

    This is OpsCom, where we bring you a weekly dose of Operations-related content from the world of Star Wars: The Old Republic. This column will serve as an inside scoop on new content, developer feedback and community gossip. Stay tuned in the coming weeks, and we will keep you up to date on all the news you need to stay on the cutting edge.

    This week everyone has been talking about Update 1.4 on the Public Test Server which is coming soon to Live Servers. It has been a long five months and things have changed since we saw the release of Explosive Conflict and Novare Coast, the most recent Operation and Warzone, and players are more than ready to move on to the next end-game challenge. BioWare has also begun testing the new high capacity mega-servers that were originally mentioned by Daniel Erickson back in May. For more on the latest happenings in SWTOR PvE, hit the jump.

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    4 latest comment by iyeubnsns Jump to Comment
  • Column: OpsCom (9/10/12)

    • By Vox_mortis 9/10/2012 12:55:55 PM
    • Category IconSWTOR News
    • 0

    This is OpsCom, where we bring you a weekly dose of Operations-related content from the world of Star Wars: The Old Republic. This column will serve as an inside scoop on new content, developer feedback and community gossip. Stay tuned in the coming weeks, and we will keep you up to date on all the news you need to stay on the cutting edge.

    In this week’s edition of OpsCom, we’ll hear about some of the more overarching changes coming to the game with the advent of 1.4. We’ll also hear from the developers on what we can expect from the upcoming Terror From Beyond. For these stories, your weekly community spotlight, and more, hit thejump.

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  • Column: OpsCom (9/3/12)

    • By Vox_mortis 9/3/2012 3:15:01 PM
    • Category IconSWTOR News
    • 3

    This is OpsCom, where we bring you a weekly dose of Operations-related content from the world of Star Wars: The Old Republic. This column will serve as an inside scoop on new content, developer feedback and community gossip. Stay tuned in the coming weeks, and we will keep you up to date on all the news you need to stay on the cutting edge.

    In this week’s OpsCom, we’re taking a large focus on what the developers have to say about upcoming content, as well as a few things pertinent to end-game content at present; we’ll hear about the upcoming Terror From Beyond, end-game stat distribution, and much more. For all your weekly stories, community spotlight, and more, hit the jump.

    Note: On a side note, this will be the only piece of content coming up until tomorrow due to the holiday. We'll see you tomorrow with a new podcast and more. Enjoy your holiday!

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    Tags Column OpsCom
    3 latest comment by m_mattimeo Jump to Comment
  • Column: OpsCom (8/20/12)

    • By Vox_mortis 8/20/2012 6:41:12 AM
    • Category IconFeature
    • 9

    This is OpsCom, where we bring you a weekly dose of Operations-related content from the world of Star Wars: The Old Republic. This column will serve as an inside scoop on new content, developer feedback and community gossip. Stay tuned in the coming weeks, and we will keep you up to date on all the news you need to stay on the cutting edge.

    In this week's OpsCom, we'll hear from Gabe Amatangelo on a few things pertinent to the Operations community, including when we can expect to see new content. Also, we'll check back in on the Timed Eternity Vault/Karagga's Palace runs and see who emerged victorious. For these stories, your weekly Community Spotlight, and much more, hit the jump.

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    Tags Operation Column OpsCom
    9 latest comment by Lyeken Jump to Comment
  • Column: OpsCom 8/13/12

    • By Vox_mortis 8/13/2012 12:08:11 PM
    • Category IconFeature
    • 4

    This is OpsCom, where we bring you a weekly dose of Operations-related content from the world of Star Wars: The Old Republic. This column will serve as an inside scoop on new content, developer feedback and community gossip. Stay tuned in the coming weeks, and we will keep you up to date on all the news you need to stay on the cutting edge.

    This week in OpsCom, we look at a particularly driven discussion on the topic of Free to Play and how it could affect future content. Also, we'll check in with a player that gives their opinion on the state of Operations design and difficulty. Lastly, we'll hear from a true diehard Star Wars fan, and see exactly what they expect from a game based on their favorite franchise. For all this, your weekly community spotlight, and more, hit the jump.

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    Tags Operation Column OpsCom
    4 latest comment by notorious98 Jump to Comment
  • Column: OpsCom (8/6/12)

    • By Vox_mortis 8/6/2012 7:32:50 AM
    • Category IconFeature
    • 8

    This is OpsCom, where we bring you a weekly dose of Operations-related content from the world of Star Wars: The Old Republic. This column will serve as an inside scoop on new content, developer feedback and community gossip. Stay tuned in the coming weeks, and we will keep you up to date on all the news you need to stay on the cutting edge.

    This week in OpsCom, we look at the recently announced Free to Play option coming up for SWTOR and how it will affect Operations in the future. We’ll also check in with a player calling for Cross-Faction Grouping in the LFG feature, something that many players are interested in. Additionally we have your Weekly Community Spotlight, and much more. Hit the jump and we’ll catch you up on the week’s happenings.

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    Tags Operation Column OpsCom
    8 latest comment by DeimosAmon Jump to Comment
  • Column: OpsCom (7/30/12)

    • By Vox_mortis 7/30/2012 4:19:24 PM
    • Category IconFeature
    • 0

    This is OpsCom, where we bring you a weekly dose of Operations-related content from the world of Star Wars: The Old Republic. This column will serve as an inside scoop on new content, developer feedback and community gossip. Stay tuned in the coming weeks, and we will keep you up to date on all the news you need to stay on the cutting edge.

    This week in OpsCom, we’ll check in on a discussion of the craftable loot distribution in 8-man groups versus their 16-man counterparts — is one more profitable than the other? Also, we’ll look at one player’s plea to the developers to make a Hard Mode version of every flashpoint and for current Hard Modes to have a Nightmare Mode. We’ll also take a look at a continuing and ever-present issue for many: Operations lag.  For these stories, the weekly Community Spotlight and more, hit the jump.

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    Tags Operation Column OpsCom
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  • Column: OpsCom (7/24/12)

    • By Vox_mortis 7/24/2012 2:36:18 PM
    • Category IconSWTOR News
    • 0

    This is OpsCom, where we bring you a weekly dose of Operations-related content from the world of Star Wars: The Old Republic. This column will serve as an inside scoop on new content, developer feedback and community gossip. Stay tuned in the coming weeks, and we will keep you up to date on all the news you need to stay on the cutting edge.

    In this edition of OpsCom, we’ll hear several opinions on just how badly players want new content. We’ll also check in with the official forums on the subject of “Need vs. Greed” in various Group Finder encounters, and how everyone feels about it. Players have also recently requested the addition of phases for World Bosses, specifically for Voss’ Nightmare Pilgrim; we’ll check in with the official forums for ideas on this subject. For these stories, as well as the weekly Community Spotlight, hit the jump.

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    Tags Operation Column OpsCom
    0
  • Column: OpsCom

    • By Vox_mortis 7/17/2012 1:04:01 PM
    • Category IconFeature
    • 0

    This is OpsCom, where we bring you a weekly dose of Operations related content from the world ofStar Wars: The Old Republic. This column will serve as an inside scoop on new content, developer feedback and community gossip. Stay tuned in the coming weeks, and we will keep you up to date on all the news you need to stay on the cutting edge.

    This week, we take a look at a very rational community appeal to leave the difficulty of content just where it is, and how the community feels about it. We’ll also have a look at the “Looking for Group” tool as it pertains to lower level characters, and what BioWare might do to entice them into using the tool more often. And as usual, we’ll have all the latest news ready for your perusal. For the full story, hit the jump.

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    Tags PvE Operation Column OpsCom
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