Following this morning’s scheduled maintenance, players will have to download a new patch in order to play Star Wars: The Old Republic. The majority of Patch 1.2.4’s changes deal with bug fixes. However, there are a few other minor alterations to the game that players should be aware of. For today’s patch deployment notes in full, hit the jump.
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Patch Notes: 1.2.3a 5/10/12

As promised earlier in the week by BioWare, a small supplemental patch to the 1.2.3 game update was deployed to live servers overnight to address the vanishing Matrix Cube issue. Players should now find their restored Cubes (and any other disappeared mission items) on the mission items tab of their inventory.
General
- An issue that caused some mission items (such as Matrix Cubes) to disappear from player inventories has been corrected. Players that were affected by this issue will find their Matrix Cubes restored. The restored Matrix Cubes can be re-equipped from the Mission Inventory (Press "I" and then select the "Mission Items" tab at the bottom of the window).
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Patch Notes: 1.2.3 5/8/12

UPDATE (9:58am EST): As the day progressed, a few additional clarifications were made concerning the changes to the Warzone dailies and reverse engineering of orange gear:
David BassThis was indeed a change that was missed in the patch notes. We apologize for this and are working to add it in shortly.
With this change, daily Warzone missions now require "6 played matches," however any win in a Warzone counts as 2 "played matches". This still provides a solid incentive for you to win, but also allows players who lose matches to progress their daily mission by participating.Allison BerrymanWe have some more details about this patch note - this change made more Custom (orange) items available for reverse engineering, but it currently does not include crafted Custom items. We will be adding the ability to reverse engineer crafted Custom items in the future, but that functionality was not included in this change. Sorry for the confusion; we're updating the patch note right now.UPDATE (10:58am EST): The Matrix Cube issue (which apparently also extends to other "mission items") is being actively addressed and will be corrected via an emergency patch, as explained by Chris Collins:
Chris CollinsHi everyone,
I just wanted to give you an update regarding what happened and to let you know what our next steps are regarding the Matrix Cubes.
After last night's patch, players reported that Matrix Cubes had disappeared from their inventories. This was an unintended consequence of a behind-the-scenes change to how mission items work. You may have also noticed some mission items missing if you were in the middle of certain missions as well.
The team has been working on a fix since this was first reported, and we hope to get it out to you as quickly as possible. In the meantime, we ask that you hold off on contacting Customer Service at this time. Our goal is to restore the items to you as part of a new patch, without needing any manual intervention from Customer Service.
We very much appreciate your patience today as we work to resolve this issue. Once we have more information regarding the timing of the patch, we'll let you know.UPDATE (9:30am EST): Issues abound with Matrix Cubes; players logging into the game client are currently prompted with this warning:
BioWareWe are currently investigating an issue causing Matrix Cubes to disappear from a players inventory. We have currently identified that equipping the item, then moving to a new area can cause them to disappear. We encourage players not to equip them for the time being.
We apologize for the inconvenience and thank you for your patience while we investigate the issue further.UPDATE (9:11am EST): Reverse Engineering of social items is still not possible, but PvP and other orange moddables are now RE-capable. Additionally the daily Warzone mission has been stealth-changed from 3 Warzone wins to 6 Warzone completions; this is not mentioned in the patch notes.
Good morning Haters! With another sunrise comes another round of patch notes for the live servers, some of which hold potentially large implications for gameplay. At the top of the list is the mention of a fix to recent issues with the cover system for Smugglers and Imperial Agents, and a blurb regarding the reverse engineering of orange (moddable) gear so long as they have no modifications installed. What exactly is meant by this second note for the moment remains to be seen, but we're holding high hopes that it possibly pertains to social gear. We'll provide updates as they become available. In the meantime, hit the jump for the full patch note transcript.
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Patch Notes: 1.2.2 5/1/12
Following today’s scheduled maintenance, players will have to download a new patch in order to play Star Wars: The Old Republic. Patch 1.2.2 contains changes to a few of the game’s Missions, Warzones, UI and more. For today’s patch deployment notes in full, hit the jump.
Update: Aparently there's a tiny issue with the Cover system
Stephen ReidIn more #SWTOR related news, yep, we know about issues with cover. I'm a Smuggler, I really know. :) We'll work to fix. -
Patch Notes: 1.2.1a 4/27/12
A small but important looking patch was deployed today during the unscheduled maintenance period. Servers are back up and available.
Patch Notes
General
- Corrected an item-related issue to prevent a serious economic exploit.
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Coverage Guide: Legacy Update 1.2
Now that we're a couple of weeks into the Legacy Game Update, we've taken some time to aggregate all of our post-1.2 coverage into an easy-access compendium for your referencing pleasure. Below the jump you'll find a convenient table of contents linking to all of the related patch notes, guides, previews, interviews, Dev highlights and more we've produced here at Darth Hater. This guide will be continually updated as new content is added to the site, so take a second to bookmark it and tell your friends. You can also look for the handy link in the "Feature" box to the top right of your web browser for easy navigation in the future from our homepage. Keep reading to check it out!
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Patch Notes: 1.2.1 4/24/12
UPDATE (4/24/12): Apparently the fix to companion earpieces and implants did not work as intended; BioWare has removed reference to it from today's patch notes and stated another fix will be forthcoming:
Joveth GonzalezFirst of all, thank you all for reporting this. Unfortunately, it looks like this specific fix did not work as intended. We've removed the patch note and this will be updated in our known issues list. A fix will be coming in an upcoming patch.
Apologies, and thank you for your patience.Following today’s scheduled maintenance, players will have to download a patch in order to play Star Wars: The Old Republic. Patch 1.2.1 contains an assortment of changes to the game’s classes, Flashpoints, Operations, space combat, UI, and more. For today’s patch deployment notes in full, hit the jump.
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Patch Notes: 1.2.0c 4/19/12
Tweaks following the 1.2 Game Update continue to be made as BioWare rolled out another small patch this morning to address a handful of bugs. Most noticeably, the loud jet-like noise some players have been experiencing on the fleet stations has been corrected, rewards for Warzone losses have been increased and players who had defeated the Rakghoul Pandemic world event boss Urtagh prior to the 4/17/12 patch and did not recieve the Codex entry should now have it retroactively applied (picking up the "Containment Officer" title and Codex entry in the process if they already had the other 7/9 event-related entries).
Hit the jump for the complete patch notes.
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Patch Notes: 1.2.0a 4/13/2012
A small patch was deployed today to correct some issues with yesterday's 1.2 deployment.
Patch Notes
General
- Addressed an issue that could prevent characters from being deleted.
- Made improvements to the CS ticketing system.
UPDATE: Servers are down for additional maintenance to address some issues introduced with this patch. -
Patch Notes: Game Update 1.2 - Legacy
Patch 1.2 is here and along with it come updated notes for the version that reached live servers this morning. The notes themselves are pretty huge and run over twelve pages long. Still, there’s plenty worth reading and investigating with the notes. For the patch notes in full, hit the jump.
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PTS Patch Notes: 1.2 Updates 4/6/12
Patch notes for the fifth set of additions to the 1.2 update are now available. These notes are only for the updated changes to patch 1.2 on the Public Test Server. Keep in mind that these notes are from the Public Test Servers and may not reflect the final official client patch that players will see when BioWare releases it to the live servers.
For the patch notes in full, hit the jump.
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PTS Patch Notes: 1.2 Updates 4/4/12
Patch notes for the fourth set of additions to the 1.2 update are now available. These notes are only for the updated changes to patch 1.2 on the Public Test Server. Keep in mind that these notes are from the Public Test Servers and may not reflect the final official client patch that players will see when BioWare releases it to the live servers.
For the patch notes in full, hit the jump.
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Patch Notes: 1.1.5e 4/3/2012
A small patch was deployed today during the Star Wars: The Old Republic weekly maintenance period. For players wondering when we might see the 1.2 update on the live servers, Joveth Gonzalez recently posted that there will be advance notice before the big patch goes live.
Joveth GonzalezTuesday will be a standard maintenance. You folks will know ahead of time when maintenance will include Game Update 1.2.Patch Notes
General
- Updated several areas in order to increase general server stability.
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PTS Patch Notes: 1.2 Updates 3/30/12
Patch notes for the fourth phase of additions to the 1.2 update are now available. These notes are only for the updated changes to patch 1.2 on the Public Test Server. Keep in mind that these notes are from the Public Test Servers and may not reflect the final official client patch that players will see when BioWare releases it to the live servers.
For the patch notes in full, hit the jump.
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PTS Patch Notes: 1.2 Updates 3/29/12
Patch notes for the third phase of additions to the 1.2 update are now available. These notes are only for the updated changes to patch 1.2 on the Public Test Server. Keep in mind that these notes are from the Public Test Servers and may not reflect the final official client patch that players will see when BioWare releases it to the live servers.
For the patch notes in full, hit the jump.
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PTS Patch Notes: 1.2 Updates 3/27/12
Patch notes for the second phase of additions to the 1.2 update are now available. These notes are only for the updated changes to patch 1.2 on the Public Test Server. Keep in mind that these notes are from the Public Test Servers and may not reflect the final official client patch that players will see when BioWare releases it to the live servers.
For the patch notes in full, hit the jump.
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Patch Notes: 1.1.5d 3/23/2012
A small sized patch was deployed during an unscheduled maintenance period today. Included were changes to improve server stability and a fix to prevent an exploit in the Voidstar Warzone.
Patch Notes
General
- Implemented changes to improve overall server stability.
PvP
Voidstar
- Players will no longer be able to exit the starting area earlier than intended.
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PTS Patch Notes: 1.2 Updates 3/22/12
Patch notes for the additions to the 1.2 update are now available. These notes are only for the updated changes to patch 1.2 on the Public Test Server. Keep in mind that these notes are from the Public Test Servers and may not reflect the final official client patch that players will see when BioWare releases it to the live servers.
For the patch notes in full, hit the jump.
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Public Test Server Patch Notes: 1.2 3/16/12
Patch notes for the upcoming 1.2 update are now available. Keep in mind that these notes are from the Public Test Servers and may not reflect the final official client patch that players will see when BioWare releases it to the live servers. For the patch notes in full, hit the jump.
Media Gallery is now online with more coming soon.
Update: DH PTS DB now lists 10,000+ new entries ranging from vehicles, schematics, crystals and items. Updates to Patch 1.2 are available here and here.
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Emergency Server Maintenance: Weekend Pass
Servers were unexpectedly taken down for maintenance this afternoon. With unannounced maintenance happening during the day an unusual occurrence, Allison Berryman provided some explanation. An important patch is being deployed in preparation for the Weekend Pass Free Trial happening this weekend.
Amber GreenThe servers are currently unavailable while we deploy a patch. We expect the servers to be available again at 3PM CST (1PM PST/ 4PM EST/ 8PM GMT/ 9PM CET/ 8AM AEST). To check the status of your server, visit the Server Status page.Allison Berryman Everyone - we apologize for the inconvenience. We do everything we can to avoid taking the servers down for maintenance outside of our regular weekly maintenance, but in some cases (like this one, unfortunately) we can't avoid it. This patch is necesary to ensure a good experience for all players during our Weekend Pass Trial weekend. We never take interrupting your playtime lightly, and this is no exception. Emergencies do happen occasionally, and we are working as quickly as we can to bring the servers back up so you can continue enjoying the game. In the meantime, we'll keep you updated with any new information that becomes available. Thank you for your understanding and patience as we work to ensure everything goes smoothly this weekend.UPDATE: All servers are back online as of 3pm CST. Patch 1.1.5b was deployed, with the following patch note:
General
- Corrected an issue allowing incorrect access for Weekend Pass players.
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