The weekly Community Q&A session from BioWare has finally hit newsstands so for those of you battling the evening commute, you'll have something to look forward to alongside that TV dinner when you make it home. This week's installment touches on recent technical changes to the GTN, mass-email for guild leaders, upcoming changes to social gear (augmentation and auto-adjusting armor weights), loot table logic in dungeons, updates to Underworld Trading schematics in 1.3, ground effects for speeders (what?!) and a whole, whole lot more. Don't miss out on this one folks. You can find the entire lowdown after the jump, and of course get in on next week's discussion over on the official forum thread.
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Community Q&A: 4/27/12
Like always, BioWare’s Community Q&A came up late this Friday afternoon. This week, the team answers a wide range of questions from event planning, armor rating, dual spec, and more. For the full list of questions and answers from the developers, hit the jump.
If you wish to participate in next week's Q&A, head on over to the thread on the official forum.
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Friday Update: Crew Skills Dev Blog

Systems Designer Patrick Malott spends time sharing details about Crew Skills with the community in this week's Friday update. Patrick Malott's Developer Blog touches on the design, companions involvement in crafting, and the newly revealed Armstech Crew Skill. Along with the major points covered in the Developer Blog are subtle details like blaster rarities that should leave players with a better understanding of how Crew Skills work in general. Also included in the Friday Update this week is the new official Jedi Wizard title, Jedi Sage, which was selected after a long community polling process. Congratulations to those who voted Jedi Sage in the poll. Catch the Official Forum posts on the Crew Skills Developer Blog and Jedi Sage after the jump.
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