The scope of games in the MMO genre draws players of every ilk by offering a plethora of play experiences. Be it PVE or PVP, Solo or Group, Casual or Hardcore, people commonly gravitate to a particular style and are known to defend their affinity vigorously; the Star Wars: The Old Republic community is a perfect example of this diversity. This week, we take a closer look at those who prefer a very solitary style, and what they hope to find once they reach endgame content.
The last time we spoke to James Ohlen, Star Wars: The Old Republic Creative Director, it was back at last summer's Gamescom in Germany. He granted us an opportunity to catch up with him at PAX East, and we discussed a bunch of topics ranging from Game Testing and Space Combat to Advanced Classes... and blowing up Alderaan.
The second Community Q & A thread also opened, and once again questions are open, so feel free to head over and ask the developers about whatever parts of The Old Republic you want to hear about. With the opening of the second Q & A thread, the first one has closed, and some of those questions have been answered in the Community Q & A section of today's Studio Insider. More than a few hot button issues were answered in the Q & A, most notably one on PVE and PVP servers. DevTracker posts after the jump.
This week the Official SWTOR forums have been ablaze with debate surrounding PVP. A thread titled Why do People hate PvP? has been the focal point of this debate amassing an astonishing 1,018 responses at the time of this writing. As the title alludes, the thread poses the question as to why some members of the community are PvP averse and seem to speak specifically towards Open World PvP.
I am sure we all know what guild housing is and how it operates in other games, such as LotRO or Guild Wars, but let's explore this aspect in the Star Wars setting. There are two ways in which I could see guild housing being implemented, if it is at all. Either it could be designed as a literal house or building on an already designed planet, such as Korriban or Coruscant, or it could be put on a separate, just for guild halls planet. But not only that, perhaps it would much more convenient to allow guild housing upon ships, instead of planet(s).
If you have no clue what the options mean here are the options deciphered. PvE is player vs environment, it is the same as PvP (player vs player) but you are safe from being attacked from other players most of the time. RP is roleplay and has special rules and tends to help with immersion(also follows PvE rules). RP-PVP is a mix of all of the above.
If there is a server type I missed please complain and let me know what you want.(I just wont be able to change the poll for it)