We recorded a full 20 minute play-through of the Huttball Warzone at Eurogamer Expo with a Jedi Sage character piloted by our very own Dover. The embed of the full high definition video is available after the jump, and Snodge chimes in throughout to offer some funny British commentary of Dover's actions in game.
A dissection of the video is already available in the media gallery below. As with all dissections, we will not reference prior dissection content mentioned in past dissections unless otherwise important. Feel free to offer your own items that you might notice to the comments section of this post and we will credit significant finds.
Our Working Dissection and Aurebesh translations are in the media gallery below. As with all of our dissections, items noted in prior dissections will not be mentioned here again unless otherwise important. Feel free to add your thoughts and items you noticed in the videos. If we decide to use your find, we will credit you in the dissection. Make sure to check back throughout the day for more.
Official DevTracker posts and video embeds follow the jump.
By positioning Star Wars: The Old Republic at a unique place in the timeline, BioWare has given themselves a great deal of freedom to create interesting classes without being tightly constrained by pre-existing lore. Sometimes the developers use this freedom to create wholly unique classes like the Imperial Agent, while other times they take a more straightforward approach like the Bounty Hunter. However, how they handle the most iconic Star Wars archetypes could be considered the most important challenge in class design. With this in mind, we now take a closer look at the first of the four Force using classes: the Jedi Consular.
This week's Star Wars: The Old Republic Friday Update is E3 Details, new Advanced Classes Page, and on The Lost Suns with an interview Alexander Freed. As BioWare Austin's Community Manager Stephen Reid hinted at this morning, there are three updates today about SWTOR. This is all in preparation for the Electronic Entertainment Expo that starts June 6 and expectations are massive on the news coming out of the event. Stated in the E3 details post is a tidbit about what fans can expect from E3:
More to share regarding the stories from the CG trailers
Belsavis raid content
Alderaan political intrigue
Tatooine -- sandpeople and something unknown
As part of this week's Friday Update, MMORPG.com interviewed Principal Lead Combat Designer Georg Zoeller about the Advanced Classes we will see in Star Wars: The Old Republic. He covers abilities from almost every class including the Jedi Knight's Force Leap, the different stances of the Sith Warrior, the Bounty Hunter's helpful Kolto Missile, and the Smuggler's explosive Shrapnel Bomb.
The Old Republic: The Lost Suns previewed earlier this week on StarWars.com, and today an interview with Senior Writer and Managing Editor Alexander Freed. He covers a brief overview of the comic that follows Theron Shan, a Republic spy set out to discover what the Sith Empire's plans are for the planets newly acquired in the Treaty of Coruscant. The comic canonically at the start of the game, about 10 years after Threat of Peace and 40 years after Blood of the Empire.
Included a bit after the rest of the updates went up was a new Advanced Classes page. The page is a newly redesigned page to fit the place of the older updates. It contains new information about the trees and abilities of the Advanced Classes.
Official Dev Tracker posts follow the jump. Images from today's Friday Update are contained in the Media Gallery below. If higher resolution versions of the images become available, we will update them. Aurebesh Working translation follows the jump as well as in the Media Gallery.
This week's Star Wars: The Old Republic Friday Update is the Advanced Classes Update Developer Blog by Principal Lead Combat Designer Georg Zoeller. The update includes a deep dive from Georg Zoeller on the Advanced Classes in general, talent trees, abilities, and a few interesting tidbits from the testing program. Developer Blogs normally are not huge updates but this one is definitely not a normal Developer Blog.
Jedi Shadow (Roles: Close - Mid Range Damage Dealing, Tanking) Sith Assassin (Roles: Close - Mid Range Damage Dealing, Tanking)
Plenty more is covered in the Advanced Classes Update. Be sure to check it out and let us know your feedback on it in the comment section of this post. The Official DevTracker post follows after the jump.
Darth Hater's playthrough of the Star Wars: The Old Republic Taral V Flashpoint is online and embedded below. In the video Misenus (Pete Trerice) representing Darth Hater plays the Jedi Knight (Guardian), Eric Musco from TOROCast plays the Smuggler (Scoundrel), Lethality from Ask A Jedi plays the Trooper (Vanguard), and Zach from Mos Eisley Radio plays Jedi Consular (Sage). We hope you guys and gals enjoy Taral V as much as the team did at PAX East.
BioWare does not disappoint in their post count for this week's DevTracker Highlights. Lead Writer Daniel Erickson talks vague narrative timelines and how the Sith don't see themselves as evil, but everyone else does. Principal Lead Combat Designer Georg Zoeller dives into Flashpoints, weapon flourishes, the use of instancing on planets, misconceptions about base class and advanced class abilities, and the MMO design with concerns to testing and feedback. Lead Systems Designer Damion Schubert explores how real world economics translates to in-game economies. All this and more continued after the jump.
Systems Designer Patrick Malott spends time sharing details about Crew Skills with the community in this week's Friday update. Patrick Malott's Developer Blog touches on the design, companions involvement in crafting, and the newly revealed Armstech Crew Skill. Along with the major points covered in the Developer Blog are subtle details like blaster rarities that should leave players with a better understanding of how Crew Skills work in general. Also included in the Friday Update this week is the new official Jedi Wizard title, Jedi Sage, which was selected after a long community polling process. Congratulations to those who voted Jedi Sage in the poll. Catch the Official Forum posts on the Crew Skills Developer Blog and Jedi Sage after the jump.