Today marks the first of the live in-game events for Star Wars: The Old Republic. Earlier this morning, two mysterious objects appeared in the faction fleets. The Republic feel saw the inclusion of a blimp and on the Imperial side, a communication terminal. Players who click on the objects are told to stay away from Tatooine due to a Rakghoul Outbreak. According to sources on the official forum, if players take part in the event, they will gain several codex entries and possibly a reward. The event is still ongoing, so if you’re thinking of playing today, you should head on over to Tatooine.
Videos of the live event introductions are available after the jump.
Exotic aliens are par for the course in Star Wars: The Old Republic, but even in a Mos Eisley Cantina of diversity, Jawas stand out from the crowd. Most readers will be at least somewhat familiar with Jawas as the droid traders who sell R2-D2 and C-3PO to Luke's uncle Owen in A New Hope. In this Lore Update, we will examine this iconic species so that we can better understand them as we run into them in the deserts of Tatooine - even if we just use that understanding to know where to shock them to find out which one jumps the highest.
Head over to Gamespot for a preview of what we can expect to see reveals of at E3, as they have an in-game trailer (we're working on a dissection) and an exclusive interview with Lead Writer Daniel Erickson, Lead PvP Designer Gabe Amatangelo, and Lead Systems Designer Damion Schubert. Some of the features BioWare will unveil at E3 include a new Blur-produced CG trailer, hands-on with the planet Tatooine, mounts, Warzones, and our first look at raids -- or what BioWare calls "Operations."
Gabe Amantangelo: What you'd know as raids in other MMOs, we're calling "operations" in Star Wars: The Old Republic. Operations will be epic, multi-group events with settings and immersive gameplay inspired by scenes in the Star Wars movies. For examples, players will have to navigate the environment as a powerful Force wielder brings down the room around them; they'll have to work together to solve a code and fend off enemies while they're cornered, and so on.
Additionally, players will be able to enjoy operations as soon as they hit level 50. There will be varying difficulty modes, much like what is found in other BioWare games. The challenge, mechanics, and rewards will vary with the modes. So both the casual and hardcore player will be able to enjoy epic content alongside multiple groups of friends.
Damion Schubert discusses the use of speeders and vehicles in game. He says they were originally torn between animal mounts and vehicles, but ultimately decided with vehicles as it fit better with the overall iconic feel of Star Wars. He also discusses the approach behind crafting and creating a system that either a casual or dedicated crafter can enjoy. Gabe Amatangelo talks about the open-world feel, and how players will be able to attack each other on sight on PvP servers, or on PvE servers if they toggled on their PvP flag.
The interview also touches on Crew Skills, space, boss fights, world story arcs, and more. This year looks to be the biggest yet for BioWare and Star Wars: The Old Republic, and we'll be there to cover it all.
Our Working Dissection is in the Media Gallery below. As with all dissections, we will not cover things seen in the past unless it is important. Feel free to join us in the comments section and let us know what you find. If you find something and we decide to use it, we will credit you. Make sure to keep checking back for more throughout the weekend.
This week's Star Wars: The Old Republic Friday Update is E3 Details, new Advanced Classes Page, and on The Lost Suns with an interview Alexander Freed. As BioWare Austin's Community Manager Stephen Reid hinted at this morning, there are three updates today about SWTOR. This is all in preparation for the Electronic Entertainment Expo that starts June 6 and expectations are massive on the news coming out of the event. Stated in the E3 details post is a tidbit about what fans can expect from E3:
More to share regarding the stories from the CG trailers
Belsavis raid content
Alderaan political intrigue
Tatooine -- sandpeople and something unknown
As part of this week's Friday Update, MMORPG.com interviewed Principal Lead Combat Designer Georg Zoeller about the Advanced Classes we will see in Star Wars: The Old Republic. He covers abilities from almost every class including the Jedi Knight's Force Leap, the different stances of the Sith Warrior, the Bounty Hunter's helpful Kolto Missile, and the Smuggler's explosive Shrapnel Bomb.
The Old Republic: The Lost Suns previewed earlier this week on StarWars.com, and today an interview with Senior Writer and Managing Editor Alexander Freed. He covers a brief overview of the comic that follows Theron Shan, a Republic spy set out to discover what the Sith Empire's plans are for the planets newly acquired in the Treaty of Coruscant. The comic canonically at the start of the game, about 10 years after Threat of Peace and 40 years after Blood of the Empire.
Included a bit after the rest of the updates went up was a new Advanced Classes page. The page is a newly redesigned page to fit the place of the older updates. It contains new information about the trees and abilities of the Advanced Classes.
Official Dev Tracker posts follow the jump. Images from today's Friday Update are contained in the Media Gallery below. If higher resolution versions of the images become available, we will update them. Aurebesh Working translation follows the jump as well as in the Media Gallery.
Live from PAX East 2011, BioWare announces this week's Friday Update - New In-game Trailer. The Trailer recaps the high level story -- Peace in the Republic, Empire Returned, War, all set to clips of in-game footage. We're bringing this content live so watch this post for the Friday Update news.
UPDATE 11a PT: We had a chance to chat with Stephen Reid and we will have the full interview up relatively soon, but we wanted to let you know about something you will see tomorrow:
Quote from Stephen Reid »
We're having a Saturday update; we got something going up tomorrow. I'm not going to spoil it but it is related to Taral V. I think people are going to like it; you're not going to have to work too hard to figure it out but it is something people have been asking for consistently for quite a long time.
No, it isn't a release date. But yeah, we're having an update tomorrow.
Working Dissection of the trailer is in the Media Gallery below. As with all dissections, we will not comment on stuff seen in prior videos. Make sure to keep checking out throughout the weekend for more content for the Dissection as we will add new content as we go. Official DevTracker post follows after the jump.
BioWare does not disappoint in their post count for this week's DevTracker Highlights. Lead Writer Daniel Erickson talks vague narrative timelines and how the Sith don't see themselves as evil, but everyone else does. Principal Lead Combat Designer Georg Zoeller dives into Flashpoints, weapon flourishes, the use of instancing on planets, misconceptions about base class and advanced class abilities, and the MMO design with concerns to testing and feedback. Lead Systems Designer Damion Schubert explores how real world economics translates to in-game economies. All this and more continued after the jump.
The Star Wars galaxy is filled with thousands of planets, from barren wastelands to thriving city-planets. The announced planets for Star Wars: The Old Republic are a well-chosen cross section of this diverse spectrum. While some planets are more politically important than others, each will play its role in terms of both gameplay and story. In this overview, you will find a listing of each planet, its faction allegiance, its terrain, relevant , and a brief look at its history and how the planet connects to the Old Republic timeline.
The Czerka Corporation is very well known to fans of Knights of the Old Republic. The company played large parts in both games, always serving as the epitome of corporate corruption. Thanks to the HoloNet, we know that Czerka left its mark under the sands of Tatooine, but what they worked on remains a mystery. We know from general lore that Czerka does not simply fade away after Knights of the Old Republic 2, and records of its actions and examples of its equipment in stories during and after the Galactic Empire tell us that it should certainly be alive and kicking during the Cold War. Read on for a little bit of history, and you'll see why we believe Czerka will play a large part in Star Wars: The Old Republic.
A few months ago we got a not-so-subtle tip from Rob Chestney that the Threat of Peace webcomic is an important asset for internet detectives following Star Wars: The Old Republic. For us here at Darth Hater, we see it as a relatively untapped well of gameplay and story information, possibly rivaling the Holonet. To this end we thought it might be a good idea to look at some of the more unusual or interesting clues that may be hidden in the art and story of the comic. Hit the jump for a fresh look at the Threat of Peace.
Tatooine's announcement as the eighth planet for Star Wars: The Old Republic should come as no surprise to Star Wars fans. It has been featured in a multitude of previous video games ranging from Star Wars: Knights of the Old Republic to Star Wars Galaxies. It has been featured in all of the Star Wars movies, though only mentioned in Empire Strikes Back. Although it is a familiar planet, it is still worth re-examining its lore, geography, and overall purpose.
The Sands of Tatooine and Threat of Peace #22 were both announced today for Star Wars: The Old Republic via Sean:
The twenty-second issue of Threat of Peace takes us to the long-abandoned Jedi Enclave on Dantooine, where Lieutenant Tavus meets the true culprit behind the efforts to undermine the peace treaty. It seems Master Dar'nala survived her Imperial captivity after all, and everything thats happened since has been all part of her plan. Despite his doubts, Lieutenant Tavus agrees to assist Master Dar'nala in completing her plan by slaying the Sith mastermind, Lord Baras.
Far in the Outer Rim, the sands of Tatooine bake beneath the glare of two bright suns. Small pockets of barely civilized communities dot the desolate landscape, surrounded by the endless expanse of barren dunes and rocky canyons that have silently slain so many of those who ventured out into desert. Among the small shantytowns and settlements that persist, travelers may find shelter from the brutal climate, but trust is as rare as water on this lawless world. Visitors and locals alike must constantly watch their backs in Tatooines townships.
Access the HoloNet records to find out more about the desert wasteland of Tatooine, and the mysteries buried in its scorched sands. Be sure to check out the Media section to get the latest screenshots, concept art, and wallpapers depicting this harsh, desert wasteland.
The current data released about Star Wars: The Old Republic has unveiled five planets so far: Tython, Korriban, Nal Hutta, Ord Mantell, and most recently, Coruscant. Obviously the Star Wars Universe is gigantic, and full of iconic planets, beyond just these five, so now we are going to take a deeper look at the planets that have been featured in previous media. This includes planets which appeared in the KOTOR series, as well as those that appeared in the movies.
Last week Bioware had a small glitch on the SWTOR website they had two Ord Mantells on the Holonet.In the brief amount of time that this clone planet existed, a firestorm of speculation was created. Was this a sneak-peak of the weeks big reveal? Did having two Ord Mantells mean that Bioware was preparing to unveil a new planet?
The theories on this new planet were endless. Would we be trudging through the remains of Taris, finding and helping protect the decedents of the Undercity? Or maybe we would meander through the hot deserts of Tatooine. I for one supported the theory that the second Ord Mantell was actually in the past, bringing a much needed dynamic to the Star Wars universe: time-travel. Sadly, as you all know by now, my time-traveling-delorean-dreams were brought to a crashing halt by the announcement of the weeks new update. We would have no new planet this week; instead we were given a new issue of Threat of Peace. This announcement was a blow to my hopes and dreams, but even though this weeks update was not a new planet, we must not lose hope We must keep on dreaming and speculating
So, what's your dream? What planet do youwant to travel to? Do you want to journey through the lush jungles of Kashykk? Traverse through the cold barren wasteland of Hoth? If I cant get my time traveling, Im all in favor for the KOTOR series finally introducing Ewoks and forus to go to Endor.