Carefully examining and dissecting content for Star Wars: The Old Republic is the keystone of our work at Darth Hater. This meticulous approach is seen throughout our articles, but it becomes even more pronounced when we are actually playing the game.The following is our list of new general notes from our multiple hours of game play at the Fan Site Summit earlier this week.
Crew Skills available for training in Kaas City: Cybertech (Reverse Engineering Tech which leads to creating Tech), Underworld Trading, Slicing, Bio Analysis, Bio Chem, Diplomacy, Investigation Mission, Treasure Hunting, Synthweaving, Archeology, and Artifice.
Galactic Market Kiosk is the name of the Auction House, and encountered first on Dromund Kaas.
We all know and love being able to get from point A to point B as fast as possible, but how will we do it? Will we be walking halfway across a planet to reach the remote and dangerous encounter? Will we have a handy dandy speeder to zip there in no time? Will we have a ship with atmospheric flight to go even faster? All are possible with the models we have seen, but what will be our options?
Best bet for transit is our handy dandy speeder. It creates the iconic feel of the movies without having to deal with skipping over content as atmospheric flight would do. After all, Luke didnt run on foot to Old Ben's and then to Mos Eisley. You also didnt see the Melinium Falcon take off and fly 2 miles so Han could reach his target. He would land at the local town and then would use short range transportation to reach his target. The only way I could see no transportation options when on land would be if the worlds are the size of KotOR, but that would mean hundreds of worlds would be needed for the scale of an MMO. We will just need to wait and see how transportation plays out in Star Wars: Knights of the Old Republic.