On the outside, Star Wars: The Old Republic may seem like a traditional good versus evil conflict between the Republic and the Empire. But much like an office environment, there are many more factions, relationships, traditions and passive-aggressive memos involved in the grand scheme of things. Let’s take a look at some of the potential conflicts one may find during the Old Republic era.
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Sith Don't Wear Santa Hats

Everyone loves the holidays. Family coming together, putting up decorations, spending loads of money you do not have, and no one can forget the food. It is no wonder game developers try to emulate that in their MMORPGs, where millions of players all around the world come together to participate in the festivities. Holidays can be an important part of an MMO when implemented. It breaks up the monotony, brings people together to experience new content and with new, holiday themed loot. However, with no real holidays in a galaxy far, far away, besides a couple found in the depths of the Expanded Universe it could be a hard one to justify. With BioWare taking a stand against holidays outside Star Wars, what could this mean for them in Star Wars: The Old Republic? We invite you to follow the jump to find out. -
Lore Update: Wookiees

Wookiees are one of the most beloved characters in the Star Wars saga. It is hard to imagine a game as expansive as The Old Republic without including them. By the same token, it is impossible to visualize characters as iconic as Smugglers without including a towering, hairy companion to back them up when the inevitable firefight arises. BioWare is sure to pull from classic characters that already exist in the galaxy and use the known history to shape these archetypes into the perfect companion. -
PAX: Daniel Erickson Clarifies Conversation With Fan
BioWare's Daniel Erickson posted a response to an inquiry regarding a statement he made during a PAX booth conversation in a thread on the official forums: You said,
If you can't imagine it making out with Princess Leia, you probably won't be able to play it.
I think a large response would be that many of us have very active imaginations, and can imagine quite a bit, but for some clarification, what can't YOU imagine?
Read on for Erickson's full response.
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